Mobile Development in the Enterprise

An IBM survey of IT Professionals (yeah, yeah, whatever those are) shows that (my comments in italics)
  • 75% are working on some type of Mobility solution
    • I'm not surprised that there is that much mobility work going on.  Given the prevalence of smartphones in the world, we'd be dumb not to be focusing on Mobility
  • 70% are doing Android (iOS - 49%, Windows7 - 35%)
    • I wonder how this survey was conducted.  Pretty much everybody I know is working on both.  The key is, which one comes first, and which one fast-follows.
  • In the cloud world, people are currently working on virtualization and storage, but moving to new applications
    • I'm somewhat surprised at people still working on virtualization and storage.  Seems like most of the work in this area is done, or has gotten highly localized and/or feature-specific, as in 'adding storage to apps'. (see /bin)
  • Most of the work involves either extending current functionality to mobile apps (30%), or building new 'professional' capabilities (60%)
    • No shocker here.  The interpretation issue here is the extremely nebulous area between a mobile app that extends a current product, and a 'new' feature.  I suspect most people would prefer to say they are working on something new, as compared to saying they are working on current features.
  • Entertainment/Gaming is way down on the list of things they are working on - at the bottom, in fact, with the percentages in the teens.
    • I guess this depends on how one defines 'Entertainment', and 'Gaming'.  They are full-fledged industries in themselves, and I know plenty of people in the 'Entertainment' business who are merrily, and happily building out mobile apps.  And how does one paint gamification?  Again, I guess this depends on how one defines 'IT Professional'
  • India is right on top of 'Social Business', with 57% doing something in this arena.
    • w00t!

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