Mobile Development in the Enterprise
An IBM survey of IT Professionals (yeah, yeah, whatever those are) shows that (my comments in italics)
- 75% are working on some type of Mobility solution
- I'm not surprised that there is that much mobility work going on. Given the prevalence of smartphones in the world, we'd be dumb not to be focusing on Mobility
- 70% are doing Android (iOS - 49%, Windows7 - 35%)
- I wonder how this survey was conducted. Pretty much everybody I know is working on both. The key is, which one comes first, and which one fast-follows.
- In the cloud world, people are currently working on virtualization and storage, but moving to new applications
- I'm somewhat surprised at people still working on virtualization and storage. Seems like most of the work in this area is done, or has gotten highly localized and/or feature-specific, as in 'adding storage to apps'. (see /bin)
- Most of the work involves either extending current functionality to mobile apps (30%), or building new 'professional' capabilities (60%)
- No shocker here. The interpretation issue here is the extremely nebulous area between a mobile app that extends a current product, and a 'new' feature. I suspect most people would prefer to say they are working on something new, as compared to saying they are working on current features.
- Entertainment/Gaming is way down on the list of things they are working on - at the bottom, in fact, with the percentages in the teens.
- I guess this depends on how one defines 'Entertainment', and 'Gaming'. They are full-fledged industries in themselves, and I know plenty of people in the 'Entertainment' business who are merrily, and happily building out mobile apps. And how does one paint gamification? Again, I guess this depends on how one defines 'IT Professional'
- India is right on top of 'Social Business', with 57% doing something in this arena.
- w00t!
Comments