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*Monsters - Part III*

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Kieran Healy brings the pain to Monsters University  by applying a dose of Infrastructure Management to Pixar's latest A sample  Classroom spaces also seem poorly equipped to address the needs of nontraditional monsters, especially giant monsters. Disturbingly, the two giant monsters we see are both depicted playing sports: a female giant monster is shown playing giant ultimate frisbee (or possibly ultimate giant frisbee), and a giant slug monster is evidently the key player on the football team. And yet all of the classrooms are tiny, or accessible only by very small doors that even a moderately-sized undergraduate would have trouble fitting through. One has to wonder whether Monsters University recruits these talented young giant monsters for anything other than their athletic ability. But this pales with the conclusion, which is inexorably evident from Economics, viz. Two expelled former students have gone on not only to rise to a level of occupational success that...

Star Wars - The Pixar Way

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Brought to you by the insane minds at Minion Factory (Yeah, they did the Star Trek ones too!)

Star Trek - The Pixar Way

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Brought to you by the insane minds at MinionFactory

Pixar's Rules for Stories

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From PixarTouchBook you have the following rules on how once creates appealing stories... #1: You admire a character for trying more than for their successes. #2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different. #3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite. #4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___. #5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free. #6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal? #7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front. #8: Finish your story, let go even if it’s not perfect. In an id...